![]() However, it’s a risky proposition, as whiffing a Break Hold leaves you wide open for some punishment. This skill comes in clutch for switching the momentum when you’re in a pinch. Once at 50 percent, you can execute a Break Hold by pressing Back + R1 which can counter an attack regardless of whether it’s a high, mid, or low strike. As you attack your opponent or take damage, your Break Gauge will gradually fill. It’s a simple yet satisfying system that encourages switching your play-style up to keep your opponent guessing your next move.ĭead or Alive 6 adds yet another layer of depth to the proceedings in the form of the Break System. It’s a bit like rock-paper-scissors, where strikes defeat throws, throws defeat holds and holds defeat strikes. Like its predecessors, Dead or Alive 6’s combat centers around the series’ unique Triangle System. The end result isn’t quite the masterpiece you may be hoping for, but it sure is fun. Dead or Alive 6 grafts a few interesting tweaks to the time-tested formula to shake things up while offering a wealth of modes that do a solid job for preparing you for some online rumbles. Finally, Team NINJA and Koei Tecmo have returned with a proper one-on-one slugfest to satisfy fans of the flashy, reversal-heavy fighter franchise. Thanks to a handful of cheeky spin-off titles released in recent years, we’ve seen plenty of the leading ladies of DOA, for better or for worse. ![]() That’s not to say it’s gone entirely under the radar. It’s been nearly seven years since we last saw a proper numbered entry in Team NINJA’s Dead or Alive series. Dead or Alive 6 breathes new life into Team NINJA’s flashy fighting game franchise ![]()
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