![]() ![]() Better to wait until gold edition will be available (so you will have patched version and probably also expantion(s)) then stressing with it now. I think I could mention some other + and - but my final verdict is that until AI of heroes and monsters will be improved, this game is not worthy buying. First one for defense building, hero, NPC, second one for keeping your heroes from certain place (like area where boss is wandering). + Buying new equipment change look of heroes. exception Elves - they can easy slain everything (after some leveling up ofc). + Some heroes are better for fight with certain monsters - rangers easier defeat beasts, clerics undead and so on. They don't like each others but you can have them both. + You can build both Elves and Dwarves or Temple of Agrela and Krypta now. + Humour - just look at Blademaster and hear his words - don't he reminds you someone? Same for buildings, heroes and campaign descriptions. + Much of voices are the same or nearly the same as in Majesty 1. + You can select one hero at the end of campaign mission and hire him in next one. No way to choose condition for map (as starting gold, starting building, wandering mobs, type of mobs, etc.) No random scenario - only 6 (IIRC) mission for singleplayer where maps are fixed - always same monster lairs location. Lack of some heroes and spells (temples now have only 1 spell), buildings and other things - I feel like this game was desinged as demo and gold version will be true Majesty 2 (just like HV which is playable only with ToE ). So if you can't done one mission, you can't select another and back to this one later - you have to try it until you are victorius. I have now spent long hours on a single map. Linear campaing - in Majesty 1 only 4-5 missions were unvavailable at first, now you have only 1-2 mission to choose in campaign and you can unlock only 1-2 per time. Posted DecemComments(0) Three levels from the end, the difficulty spikes. Heroes don't have they outfight skills - thiefs not longer robbing your houses or monsters lair, warriors don't attacks wandering monsters or lair, healers don't support heroes (they prefer attacking monster instead healing others), rangers don't expore lands, etc. ![]() No way to dismiss building/hero or stop repairing building by peasants. No income from taverns, no Gambling Halls (where you can cheat with save/load and quickly obtain much money), no way to select from which building take taxes regulary/once/none at all. The economy also nearly don't exist - just build market place (which hasn't now Market Day) and Trading post and that's all. The AI of heroes or monsters don't exist - they spot one target (flag/hero) and go after it ignoring all along them - treasure chests, wandering monsters/heroes, fights and so on. Yes - it's inferior to Majesty unfortunately. ![]()
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